Interested in where the game started and whose involved? Well you came to the right place!
Ryan is a graduate in Architectural Engineering and current professional cost estimator at a construction estimating firm in Indiana. He’s has been playing and collecting cards since the late 1990’s beginning with Pokemon & MTG. He currently plays mostly Bandai tcg’s as well as some Indie tcg’s such as Warlord, Altered, and Sorcery.
The beginning of Chrono Core started during the COVID pandemic while working from home and getting back into board & card games. The initial idea was going to be a skirmish based board game with fully customizable mechs involving missions and different play modes. That quickly moved into a card game revolving around building your dream mecha loadout and going into battle with it in a much quicker, cleaner game. With tons of gaming experience and a fantastic group of friends and play testers, Ryan is aiming to give mech fans a game to build their favorite loadouts and head into the arena with a new take on combat and non-monster battle card games!
By day, Jared is a dedicated Biology teacher, but by night, he transforms into a jack-of-all-trades nerd. A long-time friend of Ryan since middle school, Jared’s journey with Chrono Chore began shortly after its inception in the post-COVID era. Jared’s passion for all things tabletop soared during the pandemic, fueling his investment in TCGs, LCGs, and board games.
Currently, he organizes Pre-release and Organized Play events for Star Wars Unlimited at a local game shop. His hobbies, or “money pits,” include Star Wars Unlimited, Magic: The Gathering, and Dice Throne. While Jared revels in the complexities of TCGs and LCGs, he’s always on the lookout for fun games to play with his family, nurturing the next generation’s love for gaming.
Jared’s background in Sales and Marketing naturally sparked his interest in writing lore for the world Ryan masterfully crafted. As the Lead Lore Writer, Jared has spun intricate backstories for the pilots and is actively collaborating with Ryan on world-building for each of the Nine Realms, as well as chronicling the events of the War of the Nine Realms.
I’m Dandy Luhur Ananda, as Coegs an illustrator with a mission to create art that inspires and evokes emotions. I enjoy sharing my experiences and knowledge with others and believe that creativity is key to achieving success. With extensive experience in the graphic design and illustration industry, I offer professional Graphic Design & Illustration services. I have the ability to create creative, innovative, and client-specific artwork. I believe that good design can enhance brand value and awareness.
In addition to illustration, I also have skills in multimedia, including videography and photography, for advertising and illustration purposes. My expertise lies in 2D concept art, specifically in characters, vehicles, backgrounds, and mecha. Currently, I’m focused on self-improvement, always looking to learn and grow. I welcome feedback and suggestions, striving to create the best artwork possible while acknowledging that there’s still much to learn. I’m passionate about sharing knowledge and experiences with others, while also learning from them.”
I care not only about the quality of my craft but also to understand deeply the meaning and intentions behind my clients needs in order to provide a solid concept that lives in the memory of a player long after my participation.
As a psychologist I try to convey my understanding of the human mind into understandable and relatable visual storytelling.
SOCIALS | IG @ El_Kundu / Tiktok @el_Kundu
CONTACT | kundudelcastillo@gmail.com